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The Trapezist in Endacopia

The Trapezist in Endacopia: Misery Town’s ringleader and final boss — her look, personality, the circus fight, and how to skip it. Community-sourced.

Community-sourced — this profile comes from the community wiki and public playthroughs. Our verified layer only goes as far as “the Circus area, its boss located by the Metal Detector”; everything below names that boss and fills her in.

Who Is the Trapezist?

“Dance, Monkey, Dance!”

The Trapezist is the final boss and ringleader of Misery Town — the community's name for the game's Circus area. She runs the show and heads the bill, and her introduction doubles as her philosophy: the audience performs for her. If you've read our Chapter 2 walkthrough, she's the destination of its finale — the “main boss” the Metal Detector locates after Timesville closes.

What She Looks Like

A clown in a strict yellow-and-pink palette: a white-and-yellow body, pink sclera, and two large yellow hair buns. The outfit is legitimate trapeze-artist couture — stretch leggings, an intricate pink-and-yellow vest, a high-waisted miniskirt — plus a pink bowler hat, a multicolored pink-and-yellow ruff, and delicate yellow ballet shoes. She is the most deliberately designed thing in her town, and she knows it.

Personality

A high-and-mighty performer who delights in the misery of those below her, needs to be the center of attention, and blames her shrinking audience on Mellow's lackluster circus performance — not on herself. The community reads one more layer: her achievement image shows her expressing something like remorse, and players report she's especially saddened when her battle is skipped. Under the sadism there's a hint of a tragic backstory the game never fully unfolds.

The Boss Fight

The Test

Before she'll fight you, she makes you earn the cannon — an elaborate routine, each act starting when the last one lands:

Spoiler — the circus routine inputs
  • Tightrope: press W, A, or D as needed to stay balanced.
  • Ball balance: alternate A and D to roll toward the hoop.
  • The hoop: spam W to jump through, landing on a trampoline.
  • High jump: press Space when the charge bar peaks; you land on a unicycle.
  • The unicycle: alternate W and S to ride to the cannon.

From the cannon you reach her tightrope, talk once — and the fight begins.

The Fight Itself

Spoiler — Trapezist fight mechanics
  • She kicks purple gymnastic balls, three at a time, which you can block or punch back.
  • Punching at least 3 balls sends them flying upward — they strike her when she stops to taunt. She cannot be punched directly; balls are the only damage.
  • Three hits trigger phase two, where more than three balls arrive before each taunt. Three more hits end it — she falls head-first into the ground.
  • Stamina struggling? Block after punching one ball in each direction (left, right, center) — three landed punches guarantee the damage.

Skipping the Fight Entirely

Spoiler — how to skip the Trapezist fight

Tip mentioned something about sharp objects, didn't he? After finishing the circus routine, use the scalpel to cut the tightrope — the fight ends without a battle. It's much faster, speedrunners use it, and it grants the Fatal Performance achievement on Steam.

Trapezist Quick Facts

Role
Final boss & ringleader of Misery Town
Pronouns
She/her (community wiki)
Palette
Yellow & pink — bowler hat, hair buns, ballet shoes
Fight
Punch-back volleyballs; 6 hits across 2 phases
Skip
Scalpel on the tightrope → Fatal Performance achievement
Theme songs
Comedian (pre-fight) · Poisonous Flower (fight)

What We Still Don't Know

Where she sits in the run: the end of the Chapter 2 route, and the doorway to Chapter 3. The full cast is on the characters page.